SET_OBJECT_TAKES_DAMAGE_FROM_COLLIDING_WITH_BUILDINGS
Hash
0xEB6F1A9B5510A5D2Runtime name
SetObjectTakesDamageFromCollidingWithBuildingsNamespaceOBJECT
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0xEB6F1A9B5510A5D2Signature
void SET_OBJECT_TAKES_DAMAGE_FROM_COLLIDING_WITH_BUILDINGS(Object object, BOOL enabled);Parameters
| Name | Type | Description |
|---|---|---|
object | Object | — |
enabled | BOOL | — |
Returns void
Usage
SetObjectTakesDamageFromCollidingWithBuildings(object, enabled)
-- always works, by hash
Citizen.InvokeNative(0xEB6F1A9B5510A5D2, object, enabled)JavaScript and C#
SetObjectTakesDamageFromCollidingWithBuildings(object, enabled);
// by hash
Citizen.invokeNative('0xEB6F1A9B5510A5D2', object, enabled);Function.Call((Hash)0xEB6F1A9B5510A5D2, object, enabled);Sources
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