SET_STATE_OF_RAYFIRE_MAP_OBJECT
Hash
0x5C29F698D404C5E1Runtime name
SetStateOfRayfireMapObjectNamespaceOBJECT
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x5C29F698D404C5E1Signature
void SET_STATE_OF_RAYFIRE_MAP_OBJECT(Object object, int state);Parameters
| Name | Type | Description |
|---|---|---|
object | Object | — |
state | int | — |
Returns void
Usage
SetStateOfRayfireMapObject(object, state)
-- always works, by hash
Citizen.InvokeNative(0x5C29F698D404C5E1, object, state)JavaScript and C#
SetStateOfRayfireMapObject(object, state);
// by hash
Citizen.invokeNative('0x5C29F698D404C5E1', object, state);Function.Call((Hash)0x5C29F698D404C5E1, object, state);See also
Sources
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