RedM Natives

SET_PICKUP_PARTICLE_FX_HIGHLIGHT

Hash0x1607C7D9B3021DF5
Runtime nameSetPickupParticleFxHighlight
NamespaceOBJECT
SideClient
NameOfficial
Docs
Since build1207

Signature

void SET_PICKUP_PARTICLE_FX_HIGHLIGHT(Any p0, Any p1);

Parameters

NameTypeDescription
p0Any—
p1Any—

Returns void

Usage

Lua
SetPickupParticleFxHighlight(p0, p1)

-- always works, by hash
Citizen.InvokeNative(0x1607C7D9B3021DF5, p0, p1)
JavaScript and C#
JavaScript
SetPickupParticleFxHighlight(p0, p1);

// by hash
Citizen.invokeNative('0x1607C7D9B3021DF5', p0, p1);
C#
Function.Call((Hash)0x1607C7D9B3021DF5, p0, p1);

Sources

alloc8or RDR3 NativeDB

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