RedM Natives

HAS_OBJECT_BEEN_BROKEN

Hash0x8ABFB70C49CC43E2
Runtime nameHasObjectBeenBroken
NamespaceOBJECT
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x8ABFB70C49CC43E2

Signature

BOOL HAS_OBJECT_BEEN_BROKEN(Any p0);

Parameters

NameTypeDescription
p0Any—

Returns BOOL

Usage

Lua
local retval = HasObjectBeenBroken(p0)

-- always works, by hash
local retval = Citizen.InvokeNative(0x8ABFB70C49CC43E2, p0, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = HasObjectBeenBroken(p0);

// by hash
const retval = Citizen.invokeNative('0x8ABFB70C49CC43E2', p0, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x8ABFB70C49CC43E2, p0);

Sources

alloc8or RDR3 NativeDB

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