RedM Natives

SET_TEAM_PICKUP_OBJECT

Hash0x53E0DF1A2A3CF0CA
Runtime nameSetTeamPickupObject
NamespaceOBJECT
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x53E0DF1A2A3CF0CA

Signature

void SET_TEAM_PICKUP_OBJECT(Object object, Any p1, BOOL p2);

Parameters

NameTypeDescription
objectObject—
p1Any—
p2BOOL—

Returns void

Usage

Lua
SetTeamPickupObject(object, p1, p2)

-- always works, by hash
Citizen.InvokeNative(0x53E0DF1A2A3CF0CA, object, p1, p2)
JavaScript and C#
JavaScript
SetTeamPickupObject(object, p1, p2);

// by hash
Citizen.invokeNative('0x53E0DF1A2A3CF0CA', object, p1, p2);
C#
Function.Call((Hash)0x53E0DF1A2A3CF0CA, object, p1, p2);

Sources

alloc8or RDR3 NativeDB

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