RedM Natives

SET_OBJECT_ALLOW_LOW_LOD_BUOYANCY

Hash0x4D89D607CB3DD1D2
Runtime nameSetObjectAllowLowLodBuoyancy
NamespaceOBJECT
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x4D89D607CB3DD1D2

Signature

void SET_OBJECT_ALLOW_LOW_LOD_BUOYANCY(Object object, BOOL toggle);

Parameters

NameTypeDescription
objectObject—
toggleBOOL—

Returns void

Usage

Lua
SetObjectAllowLowLodBuoyancy(object, toggle)

-- always works, by hash
Citizen.InvokeNative(0x4D89D607CB3DD1D2, object, toggle)
JavaScript and C#
JavaScript
SetObjectAllowLowLodBuoyancy(object, toggle);

// by hash
Citizen.invokeNative('0x4D89D607CB3DD1D2', object, toggle);
C#
Function.Call((Hash)0x4D89D607CB3DD1D2, object, toggle);

Sources

alloc8or RDR3 NativeDB

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