DOES_PICKUP_OBJECT_EXIST
Hash
0xD9EFB6DBF7DAAEA3Runtime name
DoesPickupObjectExistNamespaceOBJECT
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0xD9EFB6DBF7DAAEA3Signature
BOOL DOES_PICKUP_OBJECT_EXIST(Object pickupObject);Parameters
| Name | Type | Description |
|---|---|---|
pickupObject | Object | — |
Returns BOOL
Usage
local retval = DoesPickupObjectExist(pickupObject)
-- always works, by hash
local retval = Citizen.InvokeNative(0xD9EFB6DBF7DAAEA3, pickupObject, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = DoesPickupObjectExist(pickupObject);
// by hash
const retval = Citizen.invokeNative('0xD9EFB6DBF7DAAEA3', pickupObject, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0xD9EFB6DBF7DAAEA3, pickupObject);Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.