_SET_NOT_JUMPABLE_BY_HORSE
Sets object as not jumpable by horse.
Hash
0xE1C708BA4885796BRuntime name
SetNotJumpableByHorseNamespaceOBJECT
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _SET_NOT_JUMPABLE_BY_HORSE(Object object, BOOL p1);Parameters
| Name | Type | Description |
|---|---|---|
object | Object | — |
p1 | BOOL | — |
Returns void
Description
Sets object as not jumpable by horse.
Usage
SetNotJumpableByHorse(object, p1)
-- always works, by hash
Citizen.InvokeNative(0xE1C708BA4885796B, object, p1)JavaScript and C#
SetNotJumpableByHorse(object, p1);
// by hash
Citizen.invokeNative('0xE1C708BA4885796B', object, p1);Function.Call((Hash)0xE1C708BA4885796B, object, p1);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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