RedM Natives

PLACE_OBJECT_ON_GROUND_PROPERLY

Hash0x58A850EAEE20FAA3
Runtime namePlaceObjectOnGroundProperly
NamespaceOBJECT
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x58A850EAEE20FAA3

Signature

BOOL PLACE_OBJECT_ON_GROUND_PROPERLY(Object object, BOOL p1);

Parameters

NameTypeDescription
objectObject—
p1BOOL—

Returns BOOL

Usage

Lua
local retval = PlaceObjectOnGroundProperly(object, p1)

-- always works, by hash
local retval = Citizen.InvokeNative(0x58A850EAEE20FAA3, object, p1, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = PlaceObjectOnGroundProperly(object, p1);

// by hash
const retval = Citizen.invokeNative('0x58A850EAEE20FAA3', object, p1, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x58A850EAEE20FAA3, object, p1);

Sources

alloc8or RDR3 NativeDB

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