RedM Natives

SET_PICKUP_REGENERATION_TIME

Hash0x78015C9B4B3ECC9D
Runtime nameSetPickupRegenerationTime
NamespaceOBJECT
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x78015C9B4B3ECC9D

Signature

void SET_PICKUP_REGENERATION_TIME(Pickup pickup, int duration);

Parameters

NameTypeDescription
pickupPickup—
durationint—

Returns void

Usage

Lua
SetPickupRegenerationTime(pickup, duration)

-- always works, by hash
Citizen.InvokeNative(0x78015C9B4B3ECC9D, pickup, duration)
JavaScript and C#
JavaScript
SetPickupRegenerationTime(pickup, duration);

// by hash
Citizen.invokeNative('0x78015C9B4B3ECC9D', pickup, duration);
C#
Function.Call((Hash)0x78015C9B4B3ECC9D, pickup, duration);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.