RedM Natives

BREAK_ALL_OBJECT_FRAGMENT_BONES

Hash0x8462BE2341A55B6F
Runtime nameBreakAllObjectFragmentBones
NamespaceOBJECT
SideClient
NameOfficial
Docs
Since build1207

Signature

void BREAK_ALL_OBJECT_FRAGMENT_BONES(Object object);

Parameters

NameTypeDescription
objectObject—

Returns void

Usage

Lua
BreakAllObjectFragmentBones(object)

-- always works, by hash
Citizen.InvokeNative(0x8462BE2341A55B6F, object)
JavaScript and C#
JavaScript
BreakAllObjectFragmentBones(object);

// by hash
Citizen.invokeNative('0x8462BE2341A55B6F', object);
C#
Function.Call((Hash)0x8462BE2341A55B6F, object);

Sources

alloc8or RDR3 NativeDB

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