RedM Natives

_GET_INTERIOR_POSITION

Hash0x2C9746D0CA15BE1C
Runtime nameGetInteriorPosition
NamespaceINTERIOR
SideClient
NameCommunity guess
Docs
Since build1207

Signature

Vector3 _GET_INTERIOR_POSITION(Interior interior);

Parameters

NameTypeDescription
interiorInterior—

Returns Vector3

Usage

Lua
local retval = GetInteriorPosition(interior)

-- always works, by hash
local retval = Citizen.InvokeNative(0x2C9746D0CA15BE1C, interior, Citizen.ResultAsVector())
JavaScript and C#
JavaScript
const retval = GetInteriorPosition(interior);

// by hash
const retval = Citizen.invokeNative('0x2C9746D0CA15BE1C', interior, Citizen.returnResultAnyway(), Citizen.resultAsVector());
C#
Vector3 retval = Function.Call<Vector3>((Hash)0x2C9746D0CA15BE1C, interior);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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