RedM Natives

_SET_TRAIN_HALT

Hash0x3660BCAB3A6BB734
Runtime nameSetTrainHalt
NamespaceVEHICLE
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _SET_TRAIN_HALT(Vehicle train);

Parameters

NameTypeDescription
trainVehicle—

Returns void

Usage

Lua
SetTrainHalt(train)

-- always works, by hash
Citizen.InvokeNative(0x3660BCAB3A6BB734, train)
JavaScript and C#
JavaScript
SetTrainHalt(train);

// by hash
Citizen.invokeNative('0x3660BCAB3A6BB734', train);
C#
Function.Call((Hash)0x3660BCAB3A6BB734, train);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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