RedM Natives

SET_TRAIN_OFFSET_FROM_STATION

Hash0x8EC47DD4300BF063
Runtime nameSetTrainOffsetFromStation
NamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207

Signature

void SET_TRAIN_OFFSET_FROM_STATION(Vehicle train, float offset);

Parameters

NameTypeDescription
trainVehicle—
offsetfloat—

Returns void

Usage

Lua
SetTrainOffsetFromStation(train, offset)

-- always works, by hash
Citizen.InvokeNative(0x8EC47DD4300BF063, train, offset)
JavaScript and C#
JavaScript
SetTrainOffsetFromStation(train, offset);

// by hash
Citizen.invokeNative('0x8EC47DD4300BF063', train, offset + 0.0000001);
C#
Function.Call((Hash)0x8EC47DD4300BF063, train, offset);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

alloc8or RDR3 NativeDB

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