SET_TRAIN_SPEED
Hash
0xDFBA6BBFF7CCAFBBRuntime name
SetTrainSpeedNamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0xAA0BC91BE0B796E3Signature
void SET_TRAIN_SPEED(Vehicle train, float speed);Parameters
| Name | Type | Description |
|---|---|---|
train | Vehicle | — |
speed | float | — |
Returns void
Usage
SetTrainSpeed(train, speed)
-- always works, by hash
Citizen.InvokeNative(0xDFBA6BBFF7CCAFBB, train, speed)JavaScript and C#
SetTrainSpeed(train, speed);
// by hash
Citizen.invokeNative('0xDFBA6BBFF7CCAFBB', train, speed + 0.0000001);Function.Call((Hash)0xDFBA6BBFF7CCAFBB, train, speed);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
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