COPY_VEHICLE_DAMAGES
Copies sourceVehicle's damage (broken bumpers, broken lights, etc.) to targetVehicle.
Hash
0xDBC28A8C683CD80BRuntime name
CopyVehicleDamagesNamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0xE44A982368A4AF23Signature
void COPY_VEHICLE_DAMAGES(Vehicle sourceVehicle, Vehicle targetVehicle);Parameters
| Name | Type | Description |
|---|---|---|
sourceVehicle | Vehicle | — |
targetVehicle | Vehicle | — |
Returns void
Description
Copies sourceVehicle's damage (broken bumpers, broken lights, etc.) to targetVehicle.
Usage
CopyVehicleDamages(sourceVehicle, targetVehicle)
-- always works, by hash
Citizen.InvokeNative(0xDBC28A8C683CD80B, sourceVehicle, targetVehicle)JavaScript and C#
CopyVehicleDamages(sourceVehicle, targetVehicle);
// by hash
Citizen.invokeNative('0xDBC28A8C683CD80B', sourceVehicle, targetVehicle);Function.Call((Hash)0xDBC28A8C683CD80B, sourceVehicle, targetVehicle);Sources
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