RedM Natives

IS_VEHICLE_WRECKED

Hash0xDDBEA5506C848227
Runtime nameIsVehicleWrecked
NamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207

Signature

BOOL IS_VEHICLE_WRECKED(Vehicle vehicle);

Parameters

NameTypeDescription
vehicleVehicle—

Returns BOOL

Usage

Lua
local retval = IsVehicleWrecked(vehicle)

-- always works, by hash
local retval = Citizen.InvokeNative(0xDDBEA5506C848227, vehicle, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = IsVehicleWrecked(vehicle);

// by hash
const retval = Citizen.invokeNative('0xDDBEA5506C848227', vehicle, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xDDBEA5506C848227, vehicle);

Sources

alloc8or RDR3 NativeDB

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