RedM Natives

SET_VEHICLE_CAN_BE_VISIBLY_DAMAGED

Hash0x4BF8131AE811541C
Runtime nameSetVehicleCanBeVisiblyDamaged
NamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x4C7028F78FFD3681

Signature

void SET_VEHICLE_CAN_BE_VISIBLY_DAMAGED(Vehicle vehicle, BOOL state);

Parameters

NameTypeDescription
vehicleVehicle—
stateBOOL—

Returns void

Usage

Lua
SetVehicleCanBeVisiblyDamaged(vehicle, state)

-- always works, by hash
Citizen.InvokeNative(0x4BF8131AE811541C, vehicle, state)
JavaScript and C#
JavaScript
SetVehicleCanBeVisiblyDamaged(vehicle, state);

// by hash
Citizen.invokeNative('0x4BF8131AE811541C', vehicle, state);
C#
Function.Call((Hash)0x4BF8131AE811541C, vehicle, state);

Sources

alloc8or RDR3 NativeDB

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