RedM Natives

SET_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME

Hash0x606374EBFC27B133
Runtime nameSetVehicleDensityMultiplierThisFrame
NamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x245A6883D966D537

Signature

void SET_VEHICLE_DENSITY_MULTIPLIER_THIS_FRAME(float multiplier);

Parameters

NameTypeDescription
multiplierfloat—

Returns void

Usage

Lua
SetVehicleDensityMultiplierThisFrame(multiplier)

-- always works, by hash
Citizen.InvokeNative(0x606374EBFC27B133, multiplier)
JavaScript and C#
JavaScript
SetVehicleDensityMultiplierThisFrame(multiplier);

// by hash
Citizen.invokeNative('0x606374EBFC27B133', multiplier + 0.0000001);
C#
Function.Call((Hash)0x606374EBFC27B133, multiplier);
  • Float parameters: Lua integers (10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write 10.0 or value + 0.0. The generated JS wrappers add 0.0000001 to non-zero floats for the same reason.

Sources

alloc8or RDR3 NativeDB

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