RedM Natives

SET_BREAKABLE_VEHICLE_LOCKS_UNBREAKABLE

Hash0xBC4735F48CD983EF
Runtime nameSetBreakableVehicleLocksUnbreakable
NamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207

Signature

void SET_BREAKABLE_VEHICLE_LOCKS_UNBREAKABLE(Vehicle vehicle, BOOL toggle);

Parameters

NameTypeDescription
vehicleVehicle—
toggleBOOL—

Returns void

Usage

Lua
SetBreakableVehicleLocksUnbreakable(vehicle, toggle)

-- always works, by hash
Citizen.InvokeNative(0xBC4735F48CD983EF, vehicle, toggle)
JavaScript and C#
JavaScript
SetBreakableVehicleLocksUnbreakable(vehicle, toggle);

// by hash
Citizen.invokeNative('0xBC4735F48CD983EF', vehicle, toggle);
C#
Function.Call((Hash)0xBC4735F48CD983EF, vehicle, toggle);

Sources

alloc8or RDR3 NativeDB

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