RedM Natives

SET_FORCE_VEHICLE_ENGINE_DAMAGE_BY_BULLET

Hash0x7F8E2B131E1DCA6C
Runtime nameSetForceVehicleEngineDamageByBullet
NamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x4D9D109F63FEE1D4

Signature

void SET_FORCE_VEHICLE_ENGINE_DAMAGE_BY_BULLET(Vehicle vehicle, BOOL toggle);

Parameters

NameTypeDescription
vehicleVehicle—
toggleBOOL—

Returns void

Usage

Lua
SetForceVehicleEngineDamageByBullet(vehicle, toggle)

-- always works, by hash
Citizen.InvokeNative(0x7F8E2B131E1DCA6C, vehicle, toggle)
JavaScript and C#
JavaScript
SetForceVehicleEngineDamageByBullet(vehicle, toggle);

// by hash
Citizen.invokeNative('0x7F8E2B131E1DCA6C', vehicle, toggle);
C#
Function.Call((Hash)0x7F8E2B131E1DCA6C, vehicle, toggle);

Sources

alloc8or RDR3 NativeDB

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