RedM Natives

_GET_TRAIN_DIRECTION_FROM_INDEX

Hash0x67995318F5FAA496
Runtime nameGetTrainDirectionFromIndex
NamespaceVEHICLE
SideClient
NameCommunity guess
Docs
Since build1207

Signature

BOOL _GET_TRAIN_DIRECTION_FROM_INDEX(int trackIndex);

Parameters

NameTypeDescription
trackIndexint—

Returns BOOL

Description

https://i.imgur.com/1rHibjW.jpg

Usage

Lua
local retval = GetTrainDirectionFromIndex(trackIndex)

-- always works, by hash
local retval = Citizen.InvokeNative(0x67995318F5FAA496, trackIndex, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = GetTrainDirectionFromIndex(trackIndex);

// by hash
const retval = Citizen.invokeNative('0x67995318F5FAA496', trackIndex, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x67995318F5FAA496, trackIndex);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.