RedM Natives

SET_FORCE_LOW_LOD_ANCHOR_MODE

Sets boat to be anchored on spawn, called together with SET_BOAT_ANCHOR and _SET_BOAT_ANCHOR_BUOYANCY_COEFFICIENT

Hash0x75B49ACD73617437
Runtime nameSetForceLowLodAnchorMode
NamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xB28B1FE5BFADD7F5

Signature

void SET_FORCE_LOW_LOD_ANCHOR_MODE(Vehicle vehicle, BOOL p1);

Parameters

NameTypeDescription
vehicleVehicle—
p1BOOL—

Returns void

Description

Sets boat to be anchored on spawn, called together with SET_BOAT_ANCHOR and _SET_BOAT_ANCHOR_BUOYANCY_COEFFICIENT

Usage

Lua
SetForceLowLodAnchorMode(vehicle, p1)

-- always works, by hash
Citizen.InvokeNative(0x75B49ACD73617437, vehicle, p1)
JavaScript and C#
JavaScript
SetForceLowLodAnchorMode(vehicle, p1);

// by hash
Citizen.invokeNative('0x75B49ACD73617437', vehicle, p1);
C#
Function.Call((Hash)0x75B49ACD73617437, vehicle, p1);

Sources

alloc8or RDR3 NativeDB

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