RedM Natives

GET_VEHICLE_DOORS_LOCKED_FOR_PLAYER

Hash0xFA2CDDFEB8BC898B
Runtime nameGetVehicleDoorsLockedForPlayer
NamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xF6AF6CB341349015

Signature

BOOL GET_VEHICLE_DOORS_LOCKED_FOR_PLAYER(Vehicle vehicle, Player player);

Parameters

NameTypeDescription
vehicleVehicle—
playerPlayer—

Returns BOOL

Usage

Lua
local retval = GetVehicleDoorsLockedForPlayer(vehicle, player)

-- always works, by hash
local retval = Citizen.InvokeNative(0xFA2CDDFEB8BC898B, vehicle, player, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = GetVehicleDoorsLockedForPlayer(vehicle, player);

// by hash
const retval = Citizen.invokeNative('0xFA2CDDFEB8BC898B', vehicle, player, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xFA2CDDFEB8BC898B, vehicle, player);

See also

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.