MODIFY_VEHICLE_TOP_SPEED
Hash
0x35AD938C74CACD6ARuntime name
ModifyVehicleTopSpeedNamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x93A3996368C94158Signature
void MODIFY_VEHICLE_TOP_SPEED(Vehicle vehicle, float value);Parameters
| Name | Type | Description |
|---|---|---|
vehicle | Vehicle | — |
value | float | — |
Returns void
Usage
ModifyVehicleTopSpeed(vehicle, value)
-- always works, by hash
Citizen.InvokeNative(0x35AD938C74CACD6A, vehicle, value)JavaScript and C#
ModifyVehicleTopSpeed(vehicle, value);
// by hash
Citizen.invokeNative('0x35AD938C74CACD6A', vehicle, value + 0.0000001);Function.Call((Hash)0x35AD938C74CACD6A, vehicle, value);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
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