RedM Natives

DELETE_MISSION_TRAIN

Hash0x0D3630FB07E8B570
Runtime nameDeleteMissionTrain
NamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x5B76B14AE875C795

Signature

void DELETE_MISSION_TRAIN(Vehicle* train);

Parameters

NameTypeDescription
trainVehicle*—

Returns void

Usage

Lua
local train = DeleteMissionTrain(train)

-- always works, by hash
local train = Citizen.InvokeNative(0x0D3630FB07E8B570, Citizen.PointerValueIntInitialized(train))
JavaScript and C#
JavaScript
const train = DeleteMissionTrain(train);

// by hash
const train = Citizen.invokeNative('0x0D3630FB07E8B570', Citizen.pointerValueIntInitialized(train));
C#
var train = new OutputArgument();
Function.Call((Hash)0x0D3630FB07E8B570, train);
// train.GetResult<int>()
  • The last argument is an in/out pointer: pass its initial value, and the updated value is returned after the result.

See also

Sources

alloc8or RDR3 NativeDB

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