RedM Natives

_BREAK_OFF_VEHICLE_WHEEL

wheelIndex 0: left, wheelIndex 1: right, 4 & 5: unknown

Hash0xD4F5EFB55769D272
Runtime nameBreakOffVehicleWheel
NamespaceVEHICLE
SideClient
NameCommunity guess
Docs
Since build1207

Signature

Entity _BREAK_OFF_VEHICLE_WHEEL(Vehicle vehicle, int wheelIndex);

Parameters

NameTypeDescription
vehicleVehicle—
wheelIndexint—

Returns Entity

Description

alloc8or RDR3 NativeDB

wheelIndex 0: left, wheelIndex 1: right, 4 & 5: unknown

femga rdr3_discoveries · research notes

0xd4f5efb55769d272  (by Anthony229)
Detach wheels from vehicle

N_0xd4f5efb55769d272(veh,0) -- left wheel
N_0xd4f5efb55769d272(veh,1) -- right wheel

Usage

Lua
local retval = BreakOffVehicleWheel(vehicle, wheelIndex)

-- always works, by hash
local retval = Citizen.InvokeNative(0xD4F5EFB55769D272, vehicle, wheelIndex, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = BreakOffVehicleWheel(vehicle, wheelIndex);

// by hash
const retval = Citizen.invokeNative('0xD4F5EFB55769D272', vehicle, wheelIndex, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xD4F5EFB55769D272, vehicle, wheelIndex);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB · femga rdr3_discoveries

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.