RedM Natives

_0xF8F7DA13CFBD4532

Hash0xF8F7DA13CFBD4532
Runtime nameN_0xf8f7da13cfbd4532
NamespaceVEHICLE
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xF8F7DA13CFBD4532(int trackIndex, BOOL p1);

Parameters

NameTypeDescription
trackIndexint—
p1BOOL—

Returns void

Usage

Lua
N_0xf8f7da13cfbd4532(trackIndex, p1)

-- always works, by hash
Citizen.InvokeNative(0xF8F7DA13CFBD4532, trackIndex, p1)
JavaScript and C#
JavaScript
N_0xf8f7da13cfbd4532(trackIndex, p1);

// by hash
Citizen.invokeNative('0xF8F7DA13CFBD4532', trackIndex, p1);
C#
Function.Call((Hash)0xF8F7DA13CFBD4532, trackIndex, p1);
  • This native has no known name, so the runtime exposes it only as N_0xf8f7da13cfbd4532 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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