SET_VEHICLE_ENGINE_HEALTH
1000 is max health Begins leaking gas at around 650 health -999.90002441406 appears to be minimum health, although nothing special occurs <- false statement -4000: Engine is destroyed 0 and below: Engine catches fire and health rapidly d…
Hash
0x8BDC5B998B4654EFRuntime name
SetVehicleEngineHealthNamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x45F6D8EEF34ABEF1Signature
void SET_VEHICLE_ENGINE_HEALTH(Vehicle vehicle, float health);Parameters
| Name | Type | Description |
|---|---|---|
vehicle | Vehicle | — |
health | float | — |
Returns void
Description
1000 is max health
Begins leaking gas at around 650 health
-999.90002441406 appears to be minimum health, although nothing special occurs <- false statement
-------------------------
Minimum: -4000
Maximum: 1000
-4000: Engine is destroyed
0 and below: Engine catches fire and health rapidly declines
300: Engine is smoking and losing functionality
1000: Engine is perfect
Usage
SetVehicleEngineHealth(vehicle, health)
-- always works, by hash
Citizen.InvokeNative(0x8BDC5B998B4654EF, vehicle, health)JavaScript and C#
SetVehicleEngineHealth(vehicle, health);
// by hash
Citizen.invokeNative('0x8BDC5B998B4654EF', vehicle, health + 0.0000001);Function.Call((Hash)0x8BDC5B998B4654EF, vehicle, health);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
See also
GET_VEHICLE_ENGINE_HEALTHReturns 1000.0 if the function is unable to get the address of the specified vehicle or if it's not a vehicle.
Sources
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