RedM Natives

ARE_ANY_VEHICLE_SEATS_FREE

Returns false if every seat is occupied.

Hash0xA0A424505A1B6429
Runtime nameAreAnyVehicleSeatsFree
NamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x2D34FC3BC4ADB780

Signature

BOOL ARE_ANY_VEHICLE_SEATS_FREE(Vehicle vehicle);

Parameters

NameTypeDescription
vehicleVehicle—

Returns BOOL

Description

Returns false if every seat is occupied.

Usage

Lua
local retval = AreAnyVehicleSeatsFree(vehicle)

-- always works, by hash
local retval = Citizen.InvokeNative(0xA0A424505A1B6429, vehicle, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = AreAnyVehicleSeatsFree(vehicle);

// by hash
const retval = Citizen.invokeNative('0xA0A424505A1B6429', vehicle, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xA0A424505A1B6429, vehicle);

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.