RedM Natives

_GET_TRAIN_VEHICLE_FROM_TRACK_INDEX

Returns train

Hash0x6E585A616ABB8401
Runtime nameGetTrainVehicleFromTrackIndex
NamespaceVEHICLE
SideClient
NameCommunity guess
Docs
Since build1207

Signature

Vehicle _GET_TRAIN_VEHICLE_FROM_TRACK_INDEX(int trackIndex);

Parameters

NameTypeDescription
trackIndexint—

Returns Vehicle

Description

Returns train

Usage

Lua
local retval = GetTrainVehicleFromTrackIndex(trackIndex)

-- always works, by hash
local retval = Citizen.InvokeNative(0x6E585A616ABB8401, trackIndex, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = GetTrainVehicleFromTrackIndex(trackIndex);

// by hash
const retval = Citizen.invokeNative('0x6E585A616ABB8401', trackIndex, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x6E585A616ABB8401, trackIndex);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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