RedM Natives

_0xDE8C5B9F65017FA1

Hash0xDE8C5B9F65017FA1
Runtime nameN_0xde8c5b9f65017fa1
NamespaceVEHICLE
SideClient
NameHash only
Docs
Since build1207

Signature

Any _0xDE8C5B9F65017FA1(Vehicle train);

Parameters

NameTypeDescription
trainVehicle—

Returns Any

Usage

Lua
local retval = N_0xde8c5b9f65017fa1(train)

-- always works, by hash
local retval = Citizen.InvokeNative(0xDE8C5B9F65017FA1, train, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = N_0xde8c5b9f65017fa1(train);

// by hash
const retval = Citizen.invokeNative('0xDE8C5B9F65017FA1', train, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xDE8C5B9F65017FA1, train);
  • This native has no known name, so the runtime exposes it only as N_0xde8c5b9f65017fa1 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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