RedM Natives

_0x0516FAE561276EFC

Takes value returned from 0x45853F4E17D847D5

Hash0x0516FAE561276EFC
Runtime nameN_0x0516fae561276efc
NamespaceVEHICLE
SideClient
NameHash only
Docs
Since build1207

Signature

BOOL _0x0516FAE561276EFC(int trackIndex);

Parameters

NameTypeDescription
trackIndexint—

Returns BOOL

Description

Takes value returned from 0x45853F4E17D847D5

Usage

Lua
local retval = N_0x0516fae561276efc(trackIndex)

-- always works, by hash
local retval = Citizen.InvokeNative(0x0516FAE561276EFC, trackIndex, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = N_0x0516fae561276efc(trackIndex);

// by hash
const retval = Citizen.invokeNative('0x0516FAE561276EFC', trackIndex, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x0516FAE561276EFC, trackIndex);
  • This native has no known name, so the runtime exposes it only as N_0x0516fae561276efc (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.