RedM Natives

_0xCBC7B6F9A56B79F6

Hash0xCBC7B6F9A56B79F6
Runtime nameN_0xcbc7b6f9a56b79f6
NamespaceVEHICLE
SideClient
NameHash only
Docs
Since build1207

Signature

void _0xCBC7B6F9A56B79F6(Any p0, Any p1);

Parameters

NameTypeDescription
p0Any—
p1Any—

Returns void

Usage

Lua
N_0xcbc7b6f9a56b79f6(p0, p1)

-- always works, by hash
Citizen.InvokeNative(0xCBC7B6F9A56B79F6, p0, p1)
JavaScript and C#
JavaScript
N_0xcbc7b6f9a56b79f6(p0, p1);

// by hash
Citizen.invokeNative('0xCBC7B6F9A56B79F6', p0, p1);
C#
Function.Call((Hash)0xCBC7B6F9A56B79F6, p0, p1);
  • This native has no known name, so the runtime exposes it only as N_0xcbc7b6f9a56b79f6 (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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