_0x012701ED938B85DE
Only used in SP Scripts.
Hash
0x012701ED938B85DERuntime name
N_0x012701ed938b85deNamespaceVEHICLE
SideClient
NameHash only
Docs
Since build1207
Signature
void _0x012701ED938B85DE(float p0, float p1);Parameters
| Name | Type | Description |
|---|---|---|
p0 | float | — |
p1 | float | — |
Returns void
Description
Only used in SP Scripts.
Related to Vehicle Speed.
Usage
N_0x012701ed938b85de(p0, p1)
-- always works, by hash
Citizen.InvokeNative(0x012701ED938B85DE, p0, p1)JavaScript and C#
N_0x012701ed938b85de(p0, p1);
// by hash
Citizen.invokeNative('0x012701ED938B85DE', p0 + 0.0000001, p1 + 0.0000001);Function.Call((Hash)0x012701ED938B85DE, p0, p1);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason. - This native has no known name, so the runtime exposes it only as
N_0x012701ed938b85de(if present in the client snapshot).InvokeNativewith the hash always works.
Sources
Something wrong or missing? Contribute a verified note — corrections ship through pull requests.