RedM Natives

HAS_VEHICLE_RECORDING_BEEN_LOADED

Hash0xBA9325BE372AB6EA
Runtime nameHasVehicleRecordingBeenLoaded
NamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x300D614A4C785FC4

Signature

BOOL HAS_VEHICLE_RECORDING_BEEN_LOADED(int recording, const char* script);

Parameters

NameTypeDescription
recordingint—
scriptconst char*—

Returns BOOL

Description

Usage

Lua
local retval = HasVehicleRecordingBeenLoaded(recording, script)

-- always works, by hash
local retval = Citizen.InvokeNative(0xBA9325BE372AB6EA, recording, script, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = HasVehicleRecordingBeenLoaded(recording, script);

// by hash
const retval = Citizen.invokeNative('0xBA9325BE372AB6EA', recording, script, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xBA9325BE372AB6EA, recording, script);

Sources

alloc8or RDR3 NativeDB

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