RedM Natives

_BALLOON_ATTACH_CHAIN_TO_PILOT

Attaches a chain from the balloon to the pilot hand bone.

Hash0x23F66C36F8E5EAAB
Runtime nameBalloonAttachChainToPilot
NamespaceVEHICLE
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _BALLOON_ATTACH_CHAIN_TO_PILOT(Vehicle balloon, BOOL attachToLeftHand);

Parameters

NameTypeDescription
balloonVehicle—
attachToLeftHandBOOL—

Returns void

Description

Attaches a chain from the balloon to the pilot hand bone.
Uses SKEL_R_Finger02 by default, or SKEL_L_Finger43 when attachToLeftHand is true.

Usage

Lua
BalloonAttachChainToPilot(balloon, attachToLeftHand)

-- always works, by hash
Citizen.InvokeNative(0x23F66C36F8E5EAAB, balloon, attachToLeftHand)
JavaScript and C#
JavaScript
BalloonAttachChainToPilot(balloon, attachToLeftHand);

// by hash
Citizen.invokeNative('0x23F66C36F8E5EAAB', balloon, attachToLeftHand);
C#
Function.Call((Hash)0x23F66C36F8E5EAAB, balloon, attachToLeftHand);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB

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