RedM Natives

_GET_VEHICLE_LIVERY

Hash0xBB765B8FD49A796C
Runtime nameGetVehicleLivery
NamespaceVEHICLE
SideClient
NameCommunity guess
Docs
Since build1207

Signature

int _GET_VEHICLE_LIVERY(Vehicle vehicle);

Parameters

NameTypeDescription
vehicleVehicle—

Returns int

Usage

Lua
local retval = GetVehicleLivery(vehicle)

-- always works, by hash
local retval = Citizen.InvokeNative(0xBB765B8FD49A796C, vehicle, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = GetVehicleLivery(vehicle);

// by hash
const retval = Citizen.invokeNative('0xBB765B8FD49A796C', vehicle, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0xBB765B8FD49A796C, vehicle);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

See also

Sources

alloc8or RDR3 NativeDB

Something wrong or missing? Contribute a verified note — corrections ship through pull requests.