_SET_BALLOON_HOVER_STATE
Hash
0x7C9E45A4CED2E8DARuntime name
SetBalloonHoverStateNamespaceVEHICLE
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _SET_BALLOON_HOVER_STATE(Vehicle balloon, float p1);Parameters
| Name | Type | Description |
|---|---|---|
balloon | Vehicle | — |
p1 | float | — |
Returns void
Description
Params: 1.0f will make balloon hover
Usage
SetBalloonHoverState(balloon, p1)
-- always works, by hash
Citizen.InvokeNative(0x7C9E45A4CED2E8DA, balloon, p1)JavaScript and C#
SetBalloonHoverState(balloon, p1);
// by hash
Citizen.invokeNative('0x7C9E45A4CED2E8DA', balloon, p1 + 0.0000001);Function.Call((Hash)0x7C9E45A4CED2E8DA, balloon, p1);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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