RedM Natives

START_PLAYBACK_RECORDED_VEHICLE

p3 is some flag related to 'trailers' (invokes CVehicle::GetTrailer).

Hash0x4932B84E3276508E
Runtime nameStartPlaybackRecordedVehicle
NamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x3F878F92B3A7A071

Signature

void START_PLAYBACK_RECORDED_VEHICLE(Vehicle vehicle, int recording, const char* script, BOOL p3);

Parameters

NameTypeDescription
vehicleVehicle—
recordingint—
scriptconst char*—
p3BOOL—

Returns void

Description

p3 is some flag related to 'trailers' (invokes CVehicle::GetTrailer).

See REQUEST_VEHICLE_RECORDING

Usage

Lua
StartPlaybackRecordedVehicle(vehicle, recording, script, p3)

-- always works, by hash
Citizen.InvokeNative(0x4932B84E3276508E, vehicle, recording, script, p3)
JavaScript and C#
JavaScript
StartPlaybackRecordedVehicle(vehicle, recording, script, p3);

// by hash
Citizen.invokeNative('0x4932B84E3276508E', vehicle, recording, script, p3);
C#
Function.Call((Hash)0x4932B84E3276508E, vehicle, recording, script, p3);

See also

Sources

alloc8or RDR3 NativeDB

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