RedM Natives

GET_CURRENT_STATION_FOR_TRAIN

Returns p1 for 0xBA958F68031DDBFC (stationIndex)

Hash0x86FA6D8B48667D75
Runtime nameGetCurrentStationForTrain
NamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207

Signature

int GET_CURRENT_STATION_FOR_TRAIN(Vehicle train);

Parameters

NameTypeDescription
trainVehicle—

Returns int

Description

Returns p1 for 0xBA958F68031DDBFC (stationIndex)

Usage

Lua
local retval = GetCurrentStationForTrain(train)

-- always works, by hash
local retval = Citizen.InvokeNative(0x86FA6D8B48667D75, train, Citizen.ResultAsInteger())
JavaScript and C#
JavaScript
const retval = GetCurrentStationForTrain(train);

// by hash
const retval = Citizen.invokeNative('0x86FA6D8B48667D75', train, Citizen.returnResultAnyway(), Citizen.resultAsInteger());
C#
int retval = Function.Call<int>((Hash)0x86FA6D8B48667D75, train);

Sources

alloc8or RDR3 NativeDB

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