RedM Natives

REMOVE_VEHICLE_ASSET

Hash0x888A4E675B38F5AD
Runtime nameRemoveVehicleAsset
NamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xACE699C71AB9DEB5

Signature

void REMOVE_VEHICLE_ASSET(Hash vehicleAsset);

Parameters

NameTypeDescription
vehicleAssetHash—

Returns void

Usage

Lua
RemoveVehicleAsset(vehicleAsset)

-- always works, by hash
Citizen.InvokeNative(0x888A4E675B38F5AD, vehicleAsset)
JavaScript and C#
JavaScript
RemoveVehicleAsset(vehicleAsset);

// by hash
Citizen.invokeNative('0x888A4E675B38F5AD', vehicleAsset);
C#
Function.Call((Hash)0x888A4E675B38F5AD, vehicleAsset);
  • Hash parameters: the named function also accepts a string and hashes it for you; Citizen.InvokeNative needs the number — pass joaat("name") or a backtick literal like `name`.

See also

Sources

alloc8or RDR3 NativeDB

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