_SET_VEHICLE_ROAD_LINK_FORCED
Picks the road/path link nearest (start to end) and stores it on the vehicle's driving component (used by R* Scripts to choose an exit link).
Hash
0xC2E62678D602853CRuntime name
SetVehicleRoadLinkForcedNamespaceVEHICLE
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _SET_VEHICLE_ROAD_LINK_FORCED(Vehicle vehicle, float startX, float startY, float startZ, float endX, float endY, float endZ);Parameters
| Name | Type | Description |
|---|---|---|
vehicle | Vehicle | — |
startX | float | — |
startY | float | — |
startZ | float | — |
endX | float | — |
endY | float | — |
endZ | float | — |
Returns void
Description
Picks the road/path link nearest (start to end) and stores it on the vehicle's driving component (used by R* Scripts to choose an exit link).
Usage
SetVehicleRoadLinkForced(vehicle, startX, startY, startZ, endX, endY, endZ)
-- always works, by hash
Citizen.InvokeNative(0xC2E62678D602853C, vehicle, startX, startY, startZ, endX, endY, endZ)JavaScript and C#
SetVehicleRoadLinkForced(vehicle, startX, startY, startZ, endX, endY, endZ);
// by hash
Citizen.invokeNative('0xC2E62678D602853C', vehicle, startX + 0.0000001, startY + 0.0000001, startZ + 0.0000001, endX + 0.0000001, endY + 0.0000001, endZ + 0.0000001);Function.Call((Hash)0xC2E62678D602853C, vehicle, startX, startY, startZ, endX, endY, endZ);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason. - The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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