RedM Natives

_0xB4241AD8F5AEE9ED

Hash0xB4241AD8F5AEE9ED
Runtime nameN_0xb4241ad8f5aee9ed
NamespaceVEHICLE
SideClient
NameHash only
Docs
Since build1207

Signature

BOOL _0xB4241AD8F5AEE9ED(int trackIndex);

Parameters

NameTypeDescription
trackIndexint—

Returns BOOL

Usage

Lua
local retval = N_0xb4241ad8f5aee9ed(trackIndex)

-- always works, by hash
local retval = Citizen.InvokeNative(0xB4241AD8F5AEE9ED, trackIndex, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = N_0xb4241ad8f5aee9ed(trackIndex);

// by hash
const retval = Citizen.invokeNative('0xB4241AD8F5AEE9ED', trackIndex, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0xB4241AD8F5AEE9ED, trackIndex);
  • This native has no known name, so the runtime exposes it only as N_0xb4241ad8f5aee9ed (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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