IS_ANY_VEHICLE_NEAR_POINT
Hash
0x5698BA4FD04D39C4Runtime name
IsAnyVehicleNearPointNamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash
0x61E1DD6125A3EEE6Signature
BOOL IS_ANY_VEHICLE_NEAR_POINT(float x, float y, float z, float radius);Parameters
| Name | Type | Description |
|---|---|---|
x | float | — |
y | float | — |
z | float | — |
radius | float | — |
Returns BOOL
Usage
local retval = IsAnyVehicleNearPoint(x, y, z, radius)
-- always works, by hash
local retval = Citizen.InvokeNative(0x5698BA4FD04D39C4, x, y, z, radius, Citizen.ReturnResultAnyway())JavaScript and C#
const retval = IsAnyVehicleNearPoint(x, y, z, radius);
// by hash
const retval = Citizen.invokeNative('0x5698BA4FD04D39C4', x + 0.0000001, y + 0.0000001, z + 0.0000001, radius + 0.0000001, Citizen.returnResultAnyway());bool retval = Function.Call<bool>((Hash)0x5698BA4FD04D39C4, x, y, z, radius);- Float parameters: Lua integers (
10, or whole numbers decoded from NUI/JSON) are sent as ints and read as garbage. Write10.0orvalue + 0.0. The generated JS wrappers add0.0000001to non-zero floats for the same reason.
Sources
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