RedM Natives

_SET_OARS_ROWING_SPEED

Sets rowing speed for boats with oars, such as rowboats or paddle boats.

Hash0x6835AFEA10E186F4
Runtime nameSetOarsRowingSpeed
NamespaceVEHICLE
SideClient
NameCommunity guess
Docs
Since build1207

Signature

void _SET_OARS_ROWING_SPEED(Vehicle boat, int speed);

Parameters

NameTypeDescription
boatVehicle—
speedint—

Returns void

Description

alloc8or RDR3 NativeDB

Sets rowing speed for boats with oars, such as rowboats or paddle boats.
speed is an enum-like value in the observed range 1..3, where higher values row faster.

VORPCORE RDR3natives

3 speeds (1-3), higher it is faster it will be

Usage

Lua
SetOarsRowingSpeed(boat, speed)

-- always works, by hash
Citizen.InvokeNative(0x6835AFEA10E186F4, boat, speed)
JavaScript and C#
JavaScript
SetOarsRowingSpeed(boat, speed);

// by hash
Citizen.invokeNative('0x6835AFEA10E186F4', boat, speed);
C#
Function.Call((Hash)0x6835AFEA10E186F4, boat, speed);
  • The name is a community guess and may change. If the named call is missing in your client build, use InvokeNative with the hash — it always works.

Sources

alloc8or RDR3 NativeDB · VORPCORE RDR3natives

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