RedM Natives

_0x37D238BE69F7378A

Hash0x37D238BE69F7378A
Runtime nameN_0x37d238be69f7378a
NamespaceVEHICLE
SideClient
NameHash only
Docs
Since build1207

Signature

BOOL _0x37D238BE69F7378A(int trackIndex);

Parameters

NameTypeDescription
trackIndexint—

Returns BOOL

Usage

Lua
local retval = N_0x37d238be69f7378a(trackIndex)

-- always works, by hash
local retval = Citizen.InvokeNative(0x37D238BE69F7378A, trackIndex, Citizen.ReturnResultAnyway())
JavaScript and C#
JavaScript
const retval = N_0x37d238be69f7378a(trackIndex);

// by hash
const retval = Citizen.invokeNative('0x37D238BE69F7378A', trackIndex, Citizen.returnResultAnyway());
C#
bool retval = Function.Call<bool>((Hash)0x37D238BE69F7378A, trackIndex);
  • This native has no known name, so the runtime exposes it only as N_0x37d238be69f7378a (if present in the client snapshot). InvokeNative with the hash always works.

Sources

alloc8or RDR3 NativeDB

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