RedM Natives

REMOVE_VEHICLES_FROM_GENERATORS_IN_AREA

Hash0xC619A44639BC0CB4
Runtime nameRemoveVehiclesFromGeneratorsInArea
NamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0x46A1E1A299EC4BBA

Signature

void REMOVE_VEHICLES_FROM_GENERATORS_IN_AREA(Any p0, Any p1, Any p2, Any p3, Any p4, Any p5);

Parameters

NameTypeDescription
p0Any—
p1Any—
p2Any—
p3Any—
p4Any—
p5Any—

Returns void

Usage

Lua
RemoveVehiclesFromGeneratorsInArea(p0, p1, p2, p3, p4, p5)

-- always works, by hash
Citizen.InvokeNative(0xC619A44639BC0CB4, p0, p1, p2, p3, p4, p5)
JavaScript and C#
JavaScript
RemoveVehiclesFromGeneratorsInArea(p0, p1, p2, p3, p4, p5);

// by hash
Citizen.invokeNative('0xC619A44639BC0CB4', p0, p1, p2, p3, p4, p5);
C#
Function.Call((Hash)0xC619A44639BC0CB4, p0, p1, p2, p3, p4, p5);

Sources

alloc8or RDR3 NativeDB

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