_SET_DRAFT_VEHICLE_ANIMALS_CAN_DETACH
Hash
0x6090A031C69F384ERuntime name
SetDraftVehicleAnimalsCanDetachNamespaceVEHICLE
SideClient
NameCommunity guess
Docs
Since build1207
Signature
void _SET_DRAFT_VEHICLE_ANIMALS_CAN_DETACH(Vehicle draft, BOOL canDetach);Parameters
| Name | Type | Description |
|---|---|---|
draft | Vehicle | — |
canDetach | BOOL | — |
Returns void
Usage
SetDraftVehicleAnimalsCanDetach(draft, canDetach)
-- always works, by hash
Citizen.InvokeNative(0x6090A031C69F384E, draft, canDetach)JavaScript and C#
SetDraftVehicleAnimalsCanDetach(draft, canDetach);
// by hash
Citizen.invokeNative('0x6090A031C69F384E', draft, canDetach);Function.Call((Hash)0x6090A031C69F384E, draft, canDetach);- The name is a community guess and may change. If the named call is missing in your client build, use
InvokeNativewith the hash — it always works.
Sources
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