RedM Natives

SET_VEHICLE_LIMIT_SPEED_WHEN_PLAYER_INACTIVE

_SET_VEHICLE_LI*

Hash0x8F75941C86EEBFCA
Runtime nameSetVehicleLimitSpeedWhenPlayerInactive
NamespaceVEHICLE
SideClient
NameOfficial
Docs
Since build1207
GTA V hash0xC50CE861B55EAB8B

Signature

void SET_VEHICLE_LIMIT_SPEED_WHEN_PLAYER_INACTIVE(Vehicle vehicle, BOOL p1);

Parameters

NameTypeDescription
vehicleVehicle—
p1BOOL—

Returns void

Description

_SET_VEHICLE_LI*

Usage

Lua
SetVehicleLimitSpeedWhenPlayerInactive(vehicle, p1)

-- always works, by hash
Citizen.InvokeNative(0x8F75941C86EEBFCA, vehicle, p1)
JavaScript and C#
JavaScript
SetVehicleLimitSpeedWhenPlayerInactive(vehicle, p1);

// by hash
Citizen.invokeNative('0x8F75941C86EEBFCA', vehicle, p1);
C#
Function.Call((Hash)0x8F75941C86EEBFCA, vehicle, p1);

Sources

alloc8or RDR3 NativeDB

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